![]() However, as I said before DirectInput is the industry standard nowadays, so if you want to learn it for the pure sake of learning some introductory DirectX, I’d be happy to write a paper on that too.Īs for doing it through a serial port, it just isn’t going to happen. In all honesty, assembly isn’t really that bad, especially if you have someone tell you exactly what to write in your code–it’s the method I’d recomend for a simple project like this. Advantages: none of the DirectX stuff, can be used w/o windows. ![]() Option 2: Assembly!!! Yup, you can do it straight from assembly. Disadvantages: a lot of overhead for setting up DirectInput, only works under Windows Can support more axes/buttons than the next method. Let me know which one appeals to you and I’ll write another paper (the serial one was mine).
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